Destroy All Humans! 2: Reprobed delivers the nostalgia you need with this classic
This is what many of you guys have been waiting for. Prepare yourselves because we are truly witnessing a return of a classic. However, this time, we get to play it on a current-gen console. We are literally getting the best of both worlds right about now. Let’s go back all the way to June 21, 2005, when the first-ever Destroy All Humans game had released. This was the start of something iconic. Now, fast forward a year later—October 17, 2006, when the sequel had arrived. And if you had played it, think about how much fun you had with it, and would like that same experience again with the Destroy All Humans! 2: Reprobed.
Well, guess what? You can have that chance. So, you will somewhat be getting the experience you had many years ago. Now, just like any other remade or even remastered game, there are probably a few things that might have crossed your mind with this game. Such as if the game plays similarly to the original Destroy All Humans! 2: Reprobed! And what changes were made.
Well, we would expect some changes, seeing as the remake is on a current-gen console. Now, having said this, we do not want to reach a point where we would feel like this is a completely different game because many changes were conducted. In case you did not notice, this is a remake of Destroy All Humans! 2.
Destroy All Humans! 2: Reprobed takes you to the groovy 1960s setting. Of course, starring the southern accent possessing Alien named Crypto, who has returned to planet Earth for retribution against the KGB for destroying his mothership. So, you know this mission is personal. Therefore, this should give you the incentive you need to complete the game. Here is another thing you will need to realise along the way. If you are to succeed in your goal, you will have to form alliances with the people you invaded in the first place. Boy, talk about a plot twist.
Although the story is pretty basic and lacks originality, it does just about enough to gain your interest. Plus, it’s pretty cool for some of us to relive our childhood, play as an Alien, and have our way with humans. This is extra special because this is something we rarely experienced in the PlayStation 2 gaming era. Usually, it’d be vice versa where you’d have the humans as the heroes and the Aliens or other monsters as the villains. But not with this game.
Destroy All Humans! 2: Reprobed’s gameplay is pretty much the same feeling. Basic and lacks originality. However, I had fun playing. One feature that deserves a lot of mentioning is the ability to possess people. Whether it’s groovy civilians to progress in a mission or as a cop to behave as a disguise to lower my wanted level. Or, if I wanted to remove it completely, I’d simply use the disguise to call dispatch to tell reinforcements to stand down. This was a cool but also a very useful feature to have.
The weapon selection is pretty cool too. You have a different set of weapons that perform different things. A few are quite unique too. There’s one that I simply cannot forget. It’s the one where if you shoot it long enough, it will spread love to those around you, like some sort of a love potion. But also, some dancing added with it. This is funny when you are actually watching them, but it is also useful for getting out of intense situations.
Who can forget the good old telekinesis your character has? Useful in almost every aspect of your campaign. But I feel I use it far much more than I think I should simply, because the feature is fantastic. I mostly use it because I am in gun fights and want to preserve my ammunition, sometimes. I can only speak for myself, but this feels easier in many instances.
Just like the original, you get many missions in Destroy All Humans! 2: Reprobed. Some of those you have the choice to undertake, of course. They are enjoyable, I must say. There are some that are fun at first, but eventually, they become repetitive as the game progresses. Having said this, I do experience some bugs and glitches. The most noticeable one is where I struggle to possess enemies, and it is sometimes difficult to direct enemies to where I want them thrown when using telekinesis. Also, piloting the UFO still needs a lot of work.
Destroy All Humans! 2: Reprobed’s visuals have improved, but not by much, and ironically, this is a good thing. This is strange, considering we have leapfrogged two gaming generations, and you would somewhat expect significant differences in terms of textures, colours, lighting, and others along the lines. Plus, it is a little better even when playing on 4K resolution.
I sense they were trying to stay true to the original, and that also includes the graphics, but at the same time, modernise the visuals and the designs. The developers deserve a job well done for maintaining some balance in this aspect, as well as polishing many parts of the game.
Destroy All Humans! 2: Reprobed’s audio is good. It’s great that they stuck with the original cast and sound effects and did not make any changes to them whatsoever, and for that, the developer deserves a pat on the back. It has definitely delivered the nostalgia the developers were going for with this game. The choice of music is good, but they are copyrighted. Therefore, if you are a content creator, you probably need to use the mute option as a precaution to avoid a possible strike on your channel.
Destroy All Humans! 2: Reprobed has managed to deliver the nostalgia for players, and it was strange but fun at the same time to play a classic on a current-gen console platform. Although, there are some areas that needed improvement, which would have made the experience far much greater. However, for the money, it’s pretty steep, especially for a game which had originally released two generations ago. I’d recommend waiting until this game becomes free or at least the price reduces considerably.
Destroy All Humans! 2: Reprobed is available on PlayStation 5, Xbox Series X/S, and Microsoft Windows. Also, follow our website for the latest video game reviews.