Until Dawn and The Last of Us: Remastered sees load screens practically eradicated.
Another patch has supposedly improved the stacking seasons of first gathering PlayStation 4 games The Last of Us: Remastered and Until Dawn. As spotted by our companions at VGC, while already it could assume control longer than a moment for the underlying stacking screen of TLOU to stack, reports presently show that stacking has been sliced to only 14 seconds.
Until Dawn, then again, has seen its stacking screens everything except destroyed totally. Here’s a video by ElAnalistaDeBits demonstrating the distinct change progressively:
Other first-party titles like God of War have also seen their load time reduced, reportedly due to a new compression system that’s thought to have been introduced in preparation for backward compatibility on Sony’s upcoming console, PS5. It’s been speculated by some that this tech may have been quietly utilized in the development of Ghost of Tsushima, too. With the up and coming age of consoles under a month away, the different items set to be sold are springing up over the world. Most as of late, different individuals from the US media uncovered they had a PlayStation 5 close behind, flaunting the container it comes in.
As detailed at that point, the PS5 box is as tremendous as you’d expect of something that necessities to accommodate Sony’s enormous reassure inside.