The developers reduced load times, too.
Iron Man VR is getting a substantial update today. Camouflaj is propelling a free fix (1.06) that includes new game modes and weapons. It likewise improves things like burden times. The developers have also added a new “Ultimate” difficulty mode for those who have mastered the “Invincible” mode.
When you’ve finished the game, you’ll have the option to re-experience the story in New Game+ mode without losing your Research Points or opens for the Impulse Armor. On the weapons front, Camouflaj included a consistent shaft repulsor. As you would envision, that lets you support a pillar for a few seconds. The EM Charge Cannon will shoot through the shields of Skull, Revenant, and Wight drones. Smaller-scale Swarm is another “intelligent anti-swarm weapon,” and the Gravity Bomb can trap numerous foes in a solitary area. To improve in general ongoing interaction, the developers improved burden times, lessening them by 20 to 30 seconds at times. That is particularly significant in PSVR, where slack can leave you gazing at a clear canvas for more than 10 seconds. You can likewise avoid true to life missions before they load in the event that you’ve just played through the game, and you can skirt two side missions. “One thing that we saw inherently — however, didn’t completely acknowledge until our game was in the wild — was exactly how energetic Marvel fans are about what we were building. The advancement group at Camouflaj ate up your surveys, tweets, and recordings; listening eagerly to what you needed to state, and what you needed a greater amount of,” ongoing interaction architect Blaine Higdon wrote in a blog entry.
Camouflaj says the changes were prompted by vocal Iron Man VR fans. Iron Man VR is currently available on PlayStation 4.