Cyberpunk 2077’s awful dispatch prompted not very many refunds, as indicated by CD Projekt Red CFO Piotr Nielubowicz, who shared subtleties on the circumstance during a profit call with financial backers. The tragic cyberpunk RPG sold 13.7 million copies, yet the engineer just issued 30,000 refunds.
Players were likewise ready to get refunds through Sony and Microsoft, which were excluded from this count. In December 2020, Sony not just offered full refunds for clients who bought an advanced copy, however, they eliminated the game from the PlayStation Store. Cyberpunk 2077 presently can’t seem to get back to the PlayStation store, regardless of patches that have fixed many bugs, with changing degrees of accomplishment.
CD Projekt set up a “Help Me Refund” program to help disappointed clients, which cost roughly $2.17 million. 95% of these refunds have been prepared. Nielubowicz clarified on the consider that the last 5% of refunds are presently being handled, however are taking longer because of entanglements. “If it’s not too much trouble, contemplate that we are discounting individuals everywhere on the world and working with various financial frameworks. It is anything but a simple errand,” he said.
CD Projekt Red has been compelled to change track on Cyberpunk 2077 after the game’s dispatch, as a result of the game’s issues on Xbox One and PlayStation 4 consoles. In February, the designer needed to fight with a digital assault from programmers who professed to have source code for Cyberpunk 2077, The Witcher 3, Gwent, and an unreleased adaptation of Witcher 3. Fix 1.2 was postponed from February to March on account of intricacies from the assault.
In spite of these issues, the Polish designer appreciated a productive 2020, taking in more than $560 million in income. Future updates for Cyberpunk 2077 are right now being developed, including an online mode.