Crysis Remastered gets a new patch on PC. Patch 2.0 added aim assist with control.
General
· The level ‘Ascension’ has been added.
· Added an option to enable aim assist – only when using a controller.Performance
· Improvements made to the shadow quality and lighting on ‘Very High’ and ‘Can it run Crysis settings’.
· Some small CPU optimizations.
· Improvements made to RayTracing.Bug Fixes
· Fixed a bug that prevented the mission Exodus – Sphere from starting.
· Fixed an issue that caused the game window to flicker when switched to borderless mode.
· Fixed the tutorial messages tied to the Classic nano suit mode on Contact – Island.
· Fixed an issue that caused the screen to flicker when set to borderless with Vsync turned on.
· Fixed an issue that caused the game to crash at the final credits.
· Fixed a crash that could occur on Onslaught – Tank.
· Fixed a crash that could occur after the Airstrike on Assault – Harbour.
· Fixed an issue that prevented the in-game prompts from changing when Classic Nanosuit is activated
· Classic Nanosuit control scheme in settings will now change according to the selected Suit mode.
· Fixed an issue that caused the plant physics to act strangely when colliding with the player.
· Fixed an issue that caused placeholders to appear in the menu and HUD when selectin French as the selected language.
· Fixed an issue that caused issues with the players walking animation after the cutscene on Reckoning – Fleet.
· Fixed a crash that could occur when exiting a mission to the main menu.
· Fixed an issue that allowed you to change disabled settings.
· Fixed a flickering shadow that could be seen when using Very High or CIRC settings when Raytracing is enabled.
· Fixed an issue that caused the Tank return to its default position after firing on Onslaught – Tank.
· Fixed an issue that caused a building to disappear after loading in to a checkpoint save on Assault.
· Fixed an issue that caused the SMG, SCAR and FY71 to fire single shots when first shooting the weapon.
· Fixed an issue that caused the surface of Exodus – Sphere to appear partially black.
· Fixed a dark textured overlay that could appear on Paradise Lost – Ice.
· Improvements made to the sky on Paradise Lost – Ice.
· Fixed several red artifacts that would appear during gameplay on various levels.
· Fixed an issue that caused various models to have a lower resolution than intended on
· Fixed an issue that caused the VTOL on Assault Harbor to collide with the tank.
· Fixed an issue that caused some UI transitions to freeze.
· Improvements made to the 2D planar ocean reflections.
· Fixed an issue that caused the button for Horn and lights in vehicles to be the same as the suit mode buttons.
· Fixed an issue that allowed the display frequency to be changed when using borderless or windowed mode.
· Fixed an issue that caused the cloak to deactivate if there were 9 energy points remaining.
· Fixed an issue that prevented the graphics settings for being set to ‘Very high’ when using the ‘default’ button.
· Fixed an issue that caused a framerate spike when Ray tracing is enabled on Contact.
· Fixed an issue that resulted in the shots from Tanks to be distorted when indoors on Onslaught – Tank.
· Fixed some localisation issues in Traditional and simplified Chinese.
· Fixed an issue that causes a building to disappear on Village after reloading into the level from a checkpoint save.
· Fixed the missing building that can be found on Relic Rescue.
· Fixed an issue that prevented you from opening the PDA.
· Fixed an issue that prevented you from activating sprint.
· Fixed an issue that resulted in missing the first shot fired from the Sniper rifle or Gauss Rifle after entering 10x zoom.
· Fixed the text tied to the tank gun hotkey for all languages (does not apply to English).
· Fixed an issue where the players shadow would appear in glass rather than a reflection.
· Fixed a low-res ground texture on Relic.
· Fixed an issue that prevented raindrops from showing on the players helmet on Reckoning – Fleet.
· Fixed an issue that caused the pause menu music to persist after alt-tabbing in and out of the game.
· Fixed a bug that caused Nomad to switch from crouch to prone when near obstacles.
· Fixed an issue that resulted that resulted in not being able to hear the first shots fired from any weapon after loading into a level.
· Fixed some flickering shadows on Recovery – Village.
· Fixed some issues that prevented the armour and cloak from working as intended in certain parts of the game.
· Fixed an issue that resulted in a black screen being displayed instead of logo’s when launching the game.
· Fixed a crash that could occasionally occur after dying on certain levels.
· Fixed an audio issue that meant shots and reloading sounds cannot be heard.
· Fixed the SFX of the MOAC shots due to sounding more distorted than intended.
· Fixed a placeholder text that would appear after unbinding an action.
· Fixed some missing symbols in the tutorial messages.
· Fixed an issue that caused the SCAR muzzle to disappear when firing single shots.
· Fixed an issue that caused dust particles that appear after shooting walls to flicker.
· Fixed an issue that caused machine guns on vehicles to flicker.
· Fixed a potential freeze that could occur after loading into a checkpoint.
· Fixed an issue that caused the regular tutorial prompts to appear when using Classic Nanosuit mode.
· Fixed an issue that prevented you from hearing gun sounds while there was active dialogue.
· Fixed several vehicle machine gun sounds on Onslaught – Tank.
· Fixed an issue that caused the shadows on the mountain to move depending on the camera angle, when using medium settings.
· Fixed an issue with the Ray tracing reflection not moving correctly with the water waves.
· Fixed an issue that caused secondary objective laptops to display the same excavation site image.
· Fixed an issue that caused the decals on the walls and ceilings to disappear depending on the camera angle.
· Fixed an issue that prevented selecting the vibration option when using a gamepad.
· Fixed some animation and placement issues for several enemies on Contact.
· Fixed an issue that caused boxes to have reflections on Assault – Harbor.
· Fixed an issue that caused the zoom button for vehicles and weapons to be the same.
· Fixed an issue that caused the Spanish text to not correctly fit in the drop-down box when using borderless settings.
· Fixed some Spanish and Turkish localisation.
· Fixed the resolution of the Nanokorean soldiers on Awakening – Mine.
· Fixed the placement of a Hatch opening on Core.
· Improvements made to the vegetation during the Aztec cutscene on Contact – Island.
· Removed some cloned props in the communication trailer on Recovery – Village.
· Fixed an issue that caused clicking on the gamma correction to be of by ~1cm to the right-hand side.
· Fixed some placeholder strings for the Air strike on Assault and the tank tutorial on Onslaught.
· Fixed an issue that caused the VTOL turbine to fire incorrectly on Exodus – Sphere.
· Fixed an issue that causes Nomads model to move when in a prone position.
· Fixed an issue where the raytracing reflections in vehicle cockpits were too strong.
· Fixed an unnatural changing light on the Alien Structure on Core.
· Fixed some stretched ground textures on Awakening – Mine.
· Removed the wheels from the destroyed trucks.
· Fixed an issue that prevent the weapons UI element tied to toggle change from disappearing.
· Fixed the positioning of the Excavator on Awakening – Mine.
· Fixed an issue that caused the Ceph attack on Keenan car to happen too early.
· Fixed an issue that resulted in no sensitivity settings being available for gamepad sticks.
· Fixed an issue that caused the light from the final boss hatch to appear through the lid on Reckoning – Fleet.
· Removed an unused control – toggle passenger seat.
· Improvements made to the indoor shooting sounds on Assault – Harbor.
· Fixed an issue that caused corpses to fall through the deck on Reckoning – Fleet.
· Fixed a crash that could occur at the Research Dome on Rescue – Relic.
· Fixed the behaviour tied to the speed mode on normal/modern Nanosuit.
· Fixed some French localisation.
· Fixed the texture of the drinks machine when on medium settings.
· Fixed the resolution of the text on the door on Reckoning – Fleet while using medium settings.
· Fixed the resolution of the stickers inside the VTOL on Assault – Harbor while using medium settings.
· Fixed a crash that could occur near the Command Post when jumping out of the truck on Contact – Island.
· Fixed an issue that prevented you from being able to close the objectives screen when using a controller.
· Fixed the audio tied to the 3p machine gun shots during the convoy scene on Exodus – Sphere.
· Fixed an echoing sound that was cast by the enemies on Recovery – Village and Relic – Rescue.
· Fixed an issue that caused the crate’s inscription to disappear on Core.
· Fixed an issue that caused raindrops to make a splash in mid-air on Reckoning Fleet.
· Fixed the model for the fence on Rescue – Relic.
· Removed the water artifacts that would appear on the edge of the Waterfall on Recue – Relic.
· Improved the visuals of the snow in the cutscene on Exodus – Sphere.
· Fixed the flicker tied to water reflections when using medium setting son Contact – Island.