Mortal Shell is out on August 18 for PS4, Xbox One, and PC. It has a the very first moment update accessible to download that executes various fixes.
Mortal Shell is a fresh out of the box new game that is enlivened by the Souls arrangement. It is created by Cold Symmetry and distributed by Playstack. The game will be out for PS4, Xbox One, and PC through the Epic Games Store.
In front of the dispatch of the game, a the very beginning update is accessible to download for PS4. This update executes various upgrades to the game.
Mortal Shell Update 1.01 Patch Notes
- Increased Post Process AA Quality to 4 to reduce TAA ghosting in fall grim.
- Fix for The Player is able to kill Tarsus instantly with the Second Special attack of Martyr’s Blade.
- fixed a bug with dark father where if you approached him with Solomon or foundling when delivering the final gland you’d be stuck with a gland forever and you’d be sad and message the developers why you have many glands.
- Removed the “Gland_Stew” Inscription entry from Compendium
- Fix to crash rarely occurring during last boss fight.
- Inside the Fast Travel Menu, images of the locked locations are now blurred
- Updated max lock-on range to 2200 for most enemies, 10000 for dark father
- Fixed shell position in fall grim
- Updated cathedral lighting
- Changing the logic that hides/shows the Usable Weapons when their visibility gets updated: now instead of immediately setting the Static Mesh visibility the weapon gets dissolved by using the Scalar Parameter “Amount” and with a Timeline
- Audio and Video updates and improvements
- Balancing updates and improvements
- Updated end credits
- Minor update to game logo in the title screen and main menu
- Several Bug fixes and optimizations
The record size of this the very beginning update is 3.6 GB. This seems, by all accounts, to be the full game size according to the posting on the Microsoft Store. The game has a last size of 3.97 GB.