Sony’s portable next-gen system will use a 15-watt system on a chip (SoC) of 3 nanometers, making it less powerful than the PlayStation 5.
There has been an interesting rumor about the PlayStation 6, and more especially, Sony’s next dedicated portable, which will presumably be released at the same time as the PS6. Here are two reports that originate from Wccftech, yet are both sourced from the same place. One of them just dropped, and it was about how the PlayStation 6 Portable Edition won’t have the power of a PS5.
Known AMD leaker Kepler L2 said last month on the NeoGAF forums—as reported today on the Gaming Leaks and Rumors subreddit—that Sony’s portable next-gen system will use a 15-watt system on a chip (SoC) on 3 nanometers, making it less powerful than the PlayStation 5. As this capability has been indicated, it will be fascinating to observe how well this portable system performs and what sacrifices are necessary to run PS5 games.
Also, it’s important to remember that details on the PlayStation 6 are still sketchy at this point. According to Kepler L2, who informed us earlier this year, the system-on-chip design has been finished and is now in the pre-silicon validation phase.
We should expect to see the A0 tap-out later this year. Therefore, if you are unaware of its significance, Sony essentially has it figured out. They have already settled on the features and specifications of the PlayStation 6.
He did bring up Kepler L2, which means that there are actually two separate systems on a chip. That clarifies things; not only will the PlayStation 6 launch with a conventional console, but there will also be a dedicated handheld version of the system.
This portable PlayStation 6 (or 5, depending on your preference) really has more details clarified by Kepler L2 here. Well-known leaker Kepler L2 has expanded upon previous remarks about the next-gen Sony portable system by posting new details about the system on NeoGAF.

When asked about the system’s power, the source verified that it will be able to run PS5 games, albeit with reduced resolution and frame rates, mainly because of the lesser memory bandwidth. While it will not be as powerful as the base current-gen system, it will absolutely be able to run the games.
Using an undisclosed GPU architecture, it’s tough to assess the system’s capabilities, but according to Kepler_L2, this portable PlayStation system sounds like it will be between a base PS5 and an Xbox Series S.
Additional details regarding the portable PlayStation 6 system on a chip have been leaked. According to the source, the chip will be intended to run at extremely low voltages and will contain fewer than 40 compute units, which is likely lower than the 36 found inside the basic PS5. However, as this is still a GPU design under development, it doesn’t tell us anything in the grand scheme of things.
However, it is still quite fascinating to be receiving this information. What really stands out to me is that Sony seems to be committing fully to a portable PlayStation console that will, if my assumption is correct, be marketed and sold alongside the PlayStation 6.
That is, it’s an alternate perspective to Nintendo’s plans for the Switch 2. Nintendo made many concessions with the Switch 2 because it is a hybrid device. Sony appears to be taking a contrasting approach, with plans to launch a separate home console and a handheld device.
Although purchasing both devices in tandem will undoubtedly increase your budget, you can be assured that you will get the most out of them compared to alternatives like the Switch 2. If this is the case, it would be fascinating to see Sony’s approach.