Overwatch 2 tends to not keep its promise and lets its player base down for absolutely no reason.
Blizzard was very proud to announce Overwatch 2 a few years ago. Brand new graphics, additional characters to the roster, a new PvE mode- that got ultimately scrapped- and a bunch of other promises were given to people who were expecting from the quote on quote brand new title. Unfortunately, Blizzard kind of gave up on Overwatch 2 and started going back to the roots of adding more in-game purchases and characters from time to time. Adding the game over to the Steam platform did not help them either as it currently has the highest negatively rated game.
In recent news, Blizzard decided to completely ditch the Overwatch League, one thing that made Overwatch players still being tied to the game, to at least see how the competitive league is up to. After this decision, the game was deemed to be completely abandoned and it is unknown what Blizzard will do with the franchise. So much so that, they have been not fixing a map-related bug for a month despite people’s never-ending reports on it.
In the Rome-based Colosseo map, there happens to be a one-pixel-wide gap right outside the spawn of defenders. If you happen to dash, jump, or roll into it, you get stuck, unable to move unless someone from another team decides to change your coordinates with their ultimates or abilities. This whole being stuck business could occur during a casual skirmish, or at the overtime of a competitive match. Even with all the efforts of forum posts and video evidence, Blizzard still hasn’t made a move on fixing it yet.
A Reddit post showcasing the bug got quite a lot of comments, some stating this bug has been on the game for over a month and others have experienced it too during their playtime. If a bug has been on the game for a while, it showcases how Blizzard cares about their title. A similar sort could be seen in another rival shooter, Team Fortress 2, but due to its age and spaghetti code, it’s expected to see bugs frequently in that game. In Overwatch 2’s case, however, it looks rather lazy.