A new studio has been founded to make Lords of the Fallen 2 for PC, PlayStation 5, and Xbox Series X.
Publisher CI Games announced Hexworks, a new studio based in Barcelona and Bucharest that’s building the fantasy action-RPG sequel. Executive producer Saul Gascon and creative director Cezar Virtosu lead it. Lords of the Fallen 2 has had an upset turn of events. In May 2019, we revealed that CI had acquired an improvement house not long after charging New York studio Defiant with making the game.
Deck13 and CI Games created the main Lords of the Fallen, yet for the continuation, the last set out alone. By 2017, the group had been cut back, and the game’s extension had decreased. CI Games was concerned it had gotten excessively aspiring, and it was additionally battling as a result of the helpless gathering of Sniper Ghost Warrior 3. The next year, another designer was gotten, Defiant Studios, to begin without any preparation.
At that point, CI Games’ CEO Marek Tymiński said that the organization was “intrigued with their game idea, creation mastery, and the family of their engineers.” after a year, Defiant’s agreement was ended, clearly, because of the nature of the vertical cut, it had delivered. “The quality of the work was lower than expected by the company,” CI Games said in a press release, “as precisely described in the agreement, despite three calls to improve the quality of this stage of work.” For the fourth year straight, there’s been a critical change.
Presently Hexworks is building up the RPG, however this time it’s a studio that has been opened by CI Games. Hexworks opened in March with another group, however, CI Games has been keeping it calm as of not long ago, and will zero in solely on activity RPGs like Lords of the Fallen 2.
While subtleties on the spin-off, which appears to have begun without any preparation for the third time, are thin, it’s obviously going to incline toward the dull dream more and, by and large, attempt to be more similar to Dark Souls. Indeed, it appeared to go okay for Mortal Shell. CI Games also recently raised 5.7 million Euros from investors, which could help it avoid getting into the situation it found itself in back in 2017.
It’s been a tough and meandering road for a sequel to a game that was just fine. It’s a decent, derivative-action RPG that had some big performance issues at launch.